Posts Tagged ‘quartz composer’
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July 26th, 2010
This one came out a while back, but it’s still a great feature to know about!
Resolume Avenue 3 & Quartz Composer from Resolume on Vimeo.
Download the patches here
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July 26th, 2010
I’ve been doing a lot of live drawing and other visuals that require X and Y inputs lately. VDMX has the wonderful feature that you can publish a structure input from your Quartz Composer path with ‘xy’ in front of the name. It will then show up as an interface element with x and y sliders and a 2d point picker. To make it even better, you can sync these to the mouse in a preview window, allowing you to draw inside the interface without having your mouse on the second output!

The downside is that the xy-input shows up as a structure in the 0…1 range, and QC needs different coordinates. So to save myself some time, I’ve made a macro that handles all the structure splitting and math interpolation. The whole thing is dynamic, and will give correct coordinates no matter what aspect ratio you’re working on, making it ideal for triplehead setups.
Download here and then place inside in ~yourhomefolder/Library/Application Support/Apple/Developer Tools/Quartz Composer/Clips on Leopard or ~/Library/Graphics/Quartz Composer Patches on Snow Leopard.
Hope it’s useful to someone!
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April 14th, 2010
A while back I was approached by the kind folks from Arkaos. They asked whether they could include some of my Quartz Composer patches with the latest version of GrandVJ, which introduced support for QC clips and effects. Always willing to spread the QC gospel, we worked out a deal that they could include about a dozen of my patches.
Now, half a year later a blog post surfaces, which has some hilariously funny pictures and story on a company using a demo version of GrandVJ at a gig. You can imagine my surprise when I looked closely at the pictures, and saw that lo and behold, my patches are used in the background!
I couldn’t have hoped for a better stage to see them back on!

Click here for the full story!
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April 12th, 2010
La Plus Belle from goto10 on Vimeo.
Audio reactive composition using Kineme GL tools and built in particle patch.
The amount of particles is influenced by the audio amplitude (obviously
). The bass frequencies influence the amplitude of the oscillation of the line, creating a rather nice parallax effect.Even with the added RII and blurring, still runs at a steady 30fps at 1920×1080 on my NVIDIA 8600.
Audio: Previously unreleased track by Seth Matteucci.
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January 25th, 2010
No 6 is a quickie on how to scan a folder for images, and have those available in VDMX as a slideshow with dynamic content.
Oh, and sorry for the Lady Gaga track. I couldn’t resist.
Quartz Composer tutorial 6: Dynamic Slideshow from goto10 on Vimeo.
Opening and closing music by PSAPP.
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December 4th, 2009
A QCtextsource for VDMX that wipes the text on and off the screen with random letters and symbols.
Inspired by COD:Modern Warfare 2 and Alx Toneburst.
Controls for duration, font size and font selection.
goto10_randomtext_vdmx.qtz.zipAs Hiltmeyer noted correctly in a comment elsewhere on this site, the spacing on the letters can be off a little bit. This has to do with the way QC breaks up the string into individual letters. I’m still looking into this, but in the meanwhile it works fine for ‘fixed-width’ fonts such as Courier, Andale Mono, Monaco and my personal tech favourite OCRA.
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December 4th, 2009
Following up on a thread on the Vidvox user forums, this effect recreates the ‘trace’ look from Modul8. It’s Image Filter compliant, so it should work in all programs that support Quartz Composer Image Filters.
It uses a Core Image kernel originally written by Memo Akten to apply a luma key.
Controls for trail length, luma key threshold and luma key softness.
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November 19th, 2009
Kinki Universe from goto10 on Vimeo.
Corporate job for Kinki Kappers, a hairdressing company from Amsterdam. It was one of those awful open briefs (“here’s a bunch of pictures, make something cool with it, you know, like with 3d and stuff”), and I spent a long time figuring out which direction to take it. In the end both the client and I were very pleased with the result.
I decided to upload it, because it marks my first steps into using Quartz Composer and realtime graphics code for corporate productions as well. Instead of just using After Effects, this also features some QC compositions (most notably Vade’s Rutt Etra plugin) all rendered using Kineme Quartz Crystal.
Music: ‘Pieces’ by Chase and Status
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September 7th, 2009

A simple Core Image kernel based effect, that allows for offsetting the R, G and B channels of an image on the x and y axis.
Probably quite similar to Memo’s version from way back in the day, but I can’t seem to download that one
Detailed Info:
Controls:
Pretty self explanatory: X and Y offset for each channel.Download:
goto10_RGBChannelShift.qtz.zip -
September 7th, 2009
A neverending ribbon twists its way through 3D space.

Based on the VertexNoise.qtz patch from the GLSL examples in the Dev Tools
Mad props go to Mr Monkeypresso for the idea. And of course to Philip Rideout of 3d Labs, Inc who wrote the GLSL code.
Contains GLSL code which is Copyright (c) 2005-2006: 3Dlabs, Inc.
Detailed Info:
Controls:
Speed: make the ribbon go slower or faster
Hue: change the colour on the flyDownload:
goto10_ribbon.qtz.zip
